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+# Demo 2: Fixing an Issue, Adding a new Feature
+
+- `demo-01.index.html` has the output of a former run of `../demo1`
+- There is an issue where the background flickers as the last few particles
+ fade out. Smooth out the rapid color change.
+- Add a new feature: clicking should cause a burst of particles as well as
+ a shift in the overall hue.
+- The output of a previous plan is in `old-plan.md`.
diff --git a/demo-02/demo-01.index.html b/demo-02/demo-01.index.html
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+
+
+
+
+
Particle Trail
+
Move your cursor to create the magic
+
+
+
+
+
diff --git a/demo-02/old-plan.md b/demo-02/old-plan.md
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+# Particle Burst Feature Plan
+
+## Overview
+Add a click interaction that creates a radial burst of particles and shifts the color palette.
+
+## Implementation Details
+
+### 1. Global State Addition
+Add a `hueOffset` variable to track the current color shift:
+```javascript
+let hueOffset = 0; // Shifts the particle color palette
+```
+
+### 2. Click Event Handler
+Add to the script (after the mousemove listener):
+```javascript
+canvas.addEventListener('click', (e) => {
+ const clickX = e.clientX;
+ const clickY = e.clientY;
+
+ // Shift hue for variety
+ hueOffset += 15 + Math.random() * 15; // Shift by 15-30 degrees
+
+ // Create burst of particles
+ const burstCount = 40;
+ for (let i = 0; i < burstCount; i++) {
+ particles.push(new BurstParticle(clickX, clickY, hueOffset));
+ }
+});
+```
+
+### 3. BurstParticle Class (or extend Particle)
+Create particles with radial velocity:
+- Position: click coordinates
+- Angle: random 0 to 2π
+- Speed: random range (e.g., 2-8) for varying distances
+- Size: slightly larger than normal particles (6-12px)
+- Decay: slightly faster for quick burst effect
+
+### 4. Particle Constructor Update
+Modify the `Particle` constructor to accept an optional hue offset:
+```javascript
+constructor(x, y, hueShift = 0) {
+ // ... existing code ...
+ const hue = Math.random() * 60 + 180 + hueShift; // Blue-cyan + shift
+ this.color = `hsla(${hue}, 100%, 70%,`;
+}
+```
+
+## File Changes
+- **index.html**: Add click listener, hueOffset variable, and optional hueShift parameter to Particle
+
+## Visual Effect
+- Each click creates an explosion of blue-cyan particles at the cursor
+- Subsequent clicks shift the color palette gradually (e.g., cyan → green → yellow)
+- Trail effect continues to work with the new particles